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Coop
Professor
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The stores around her usually ship really late...so I'll probably have to buy it online..if only I could find a place that would let me reserve it.
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Fryfan
Crustacean
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The Futurama video looks really cool, I cant wait until it comes out! This is the offical web site, it dosent have much, but it has a boombox with 2 songs, you just have to go there and check out if theres something new http://www.futuramathegame.co.uk/
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M Jackson
Professor
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Try Omicron Persei 8, or maybe Mars it's closer
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M Jackson
Professor
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Just thought some of you may be intersted... I was in town today and my local 'Game' store had the PS2 Futurama box on the shelves with a 'reserve your copy now' sicker on it. The front cover is obviously the art you've already seen on numerous websites, but the back hasn't been seen before. It's basically an original drawing of Mom standing on the balcony outside her office with her hands in the air, as a huge crowd of robots look up at her from the street below. It's not unlike the scene in the episode Mothers Day. There are three screenshots near the bottom of the box. And the front cover has two very positve (well they'd hardly be negative) review quotes from MTV (10/10) and someone else (I can't remember, but they also gave it full marks).
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M Jackson
Professor
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God, I can't remember now. Uh, could have been the pale one. On the other hand.... No I really can't remember, sorry.
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Piggy
Poppler
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http://www.totalgames.net/(jf1cjknkew2qthqmvi35nr55)/pma/17409 Futurama Xbox Score 50% What a fantastic idea. Take what is arguably the funniest show to come out of America in the past decade, make a fantastic game of it, and bring in all the show’s talent to help produce the game. Show’s script writers? Check. Show’s voice actors? Check. Funniest show, aka Futurama, licence? Check. Fantastic game? Errr… (blank expressions all round). Futurama the game is a sad example of what happens when developers fall into a collective of gaming pitfalls. The already flaccid platform genre was never going to be the easiest system to work within, and right from the start of the game there is a distinct feeling that the game will be stuffed full off ledge-jumping frustration and switch-task boredom. Sure enough, your first mission as Fry, after the genuinely hilarious opening cut-sequence, is to collect stuff. Your second mission is to jump over stuff, collect stuff, and shoot some stuff. And so on… you get the picture. Despite having four playable characters, the gameplay never dares to venture outside of conventional platform drudgery, and the only real incentive to finish the levels is the fantastic full motion cartoon clips designed specifically for the game. Sure, the lazy clipping can be ignored, as long as Bender keeps making wisecracks whilst collecting jewels, like “This should spruce up the pimpmobile” and “Hey, this is even easier than stealing”, but the soulless backgrounds and linear action is tougher to stomach. However, the most difficult pill to swallow is that this is the ultimate insult to fans of the series, neatly dressed up as an exclusive peek into the Futurama universe. The real shame here is that all the show’s bold humour is crammed into a game that would be best targeted at pre-teens. Such a simple action style lends itself to the sort of noddy games that ruled 16-bit consoles, not the world’s most powerful gaming machine. A true indication of a poor game is when the loading screens are more amusing than the gameplay, and Futurama fits nicely into this category. Even when the action becomes a little more varied – as characters pick up various weapons and skills such as Bender’s ass-attack or Fry’s futuristic Tommy Gun – the game really does struggle to encourage players towards the completion of the level. The chance to find and collect Nibblers along the way adds a challenge to the otherwise simple game, and once you find them all, extra content such as loading screen art and cut-sequence videos can be unlocked. If anyone considers buying the game, and actually wants to justify the fact that they just flushed £40, then discovering all the side-splitting extra content is vital. However, all the belly laughs in the world can’t save such a shameful game. Perhaps it’s a lack of pace, or the fact that the puzzles seem more of a chore than a challenge, that makes Futurama such a tame title. Either way, the licence here has been wasted, and it seems the world of tomorrow has been resigned to gaming habits of the past.
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Gripper
Crustacean
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All games get the odd bad review, even Halo got some bad ones. Average scre for Futurama across ALL UK mags is 70% and they all say it is funny so I wonder why the worst review has been posted with no reference to the other scores form a new poster doing his first post. I am very scepticle about the posters motives Here are some scores OXBMUK August scores. Futurama 7.7 second highest score in the mag OPM2 7/10 FHM 4/5 MTV 10/10 Daily Mirror 5/5 Tomb raider 3/5 on same page PSW mag 7/10 Plus others around 70% As for game promotions http://www.indiemagazine.co.uk/cgi-bin/news.cgi?id=1675§ion=4 FUTURAMA BRIGHT FOR SCI By Ali Wood Posted: 23/7/2003 at 14:39:05 GMT Game out next week… Futurama point of sale SCi is gearing up for the release of Futurama on Xbox and PlayStation 2 with a wide-ranging PR and marketing campaign spear-headed by the sponsorship of the animated Futurama series. The sponsorship of the Sky One show will run between June 15 and August 31, and will feature a 15-second sequence at the beginning and end of the show, as well as five-second ‘bumpers’ either side of the advert break. All promotional spots will also feature the product packshot. A heavyweight specialist press campaign across PS2 and Xbox titles also supports the launch. Consumer PR is widespread, covering Popworld, Smile, RI:SE, Funday Times, Daily Mirror, The Sun, Daily Star, FHM and Loaded. Dave Clark, marketing director, SCi commented: "We are very excited about the release of Futurama The Game, there has been a huge amount of time and effort to make sure that the game and our campaign to launch the game has held true to the feel of the original TV show. "The press reaction has been really encouraging and the 'buzz' within the Futurama communities online has been tremendous, twinned with the Sky sponsorship campaign we are confident of reaching all the potential Futurama fans and beyond," he concluded. Reviews to date include Loaded (4/5) “A corking interactive episode of Futurama”, Daily Mirror (5/5) “Essential if you are a fan of the show” and Xbox World “Futurama may be the funniest game ever”. A range of point of sale marchandise (pictured) will also be available for retail. Furthermore, a dedicated website can be found here. Futurama is out on Xbox and PlayStation 2 on August 1.
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swarez
Crustacean
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I don't understand why they made this a platform game. The replay value of such games is not very high. This should have been a adventure/clue game, sort of like the Resident Evil games or Silent Hill. Where you walk around collecting clues and interact with the environment. A platform game seems like the easy way out and is out of character since the show isn't really high action.
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Kazzahdrane
Starship Captain
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I'd like to say that yeah, an adventure game would have been great, but that your examples aren't adventure/clue games. Res Evil and Silent Hill are action adventure games, or more usually called Survival Horror games. An adventure game would be one like the excellent Broken Sword, or the Monkey Island series. ie, an adventure with no health bar, weapons, or things like that, just puzzles.
Sorry, but I'm a big game fan and it annoys me when people use the wrong terms for genres, don't take it personally.
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Cheeez
Bending Unit
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Originally posted by Gripper:
Hmm... Look a bit like trading cards down the bottom Another Review from XBM (UK) 3/5. Generally a good review, but they do mention that the game should have less repetitive levels, and that Bender's levels are the best. AI's a bit clumsy and difficult too, apparantly. Still, the more you like the show, the more you'll like the game.
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swarez
Crustacean
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Originally posted by Kazzahdrane: I'd like to say that yeah, an adventure game would have been great, but that your examples aren't adventure/clue games. Res Evil and Silent Hill are action adventure games, or more usually called Survival Horror games. An adventure game would be one like the excellent Broken Sword, or the Monkey Island series. ie, an adventure with no health bar, weapons, or things like that, just puzzles.
Sorry, but I'm a big game fan and it annoys me when people use the wrong terms for genres, don't take it personally. Yes you are completely right.
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