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PEEL - The Futurama Message Board    General Futurama Forum Category    Melllvar's Erotic Friend Fiction    3D Bender and Brain Slugs « previous next »
: 3D Bender and Brain Slugs  (Read 603 times)
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^SnIpeR^

Crustacean
*
« : 02-07-2006 21:36 »
« : 02-12-2006 23:00 »

I had an hour spare so I made a model of bender and some brain slugs.. Then spent another hour making mray renders.

 
No.Im-Doesnt

Bending Unit
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« #1 : 02-07-2006 21:47 »

Those are neat
my man-wich!

Starship Captain
****
« #2 : 02-08-2006 02:13 »

sweet great work, well the brain slugs are 1 of my fave characters so nice work. thats a great bender to
RS 2thou

Urban Legend
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« #3 : 02-08-2006 05:19 »

Welcome to PEEL ^SnIpeR^
For only an hours works that is billiant work. Would like to see some more.
Professor Zoidy

Urban Legend
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« #4 : 02-08-2006 20:52 »

I like them a lot! --;; Wish I had talent enough (or for that fact, partience) to do that.
JavieR

Starship Captain
****
« #5 : 02-09-2006 12:19 »

^SnIpeR^... that's looks great...!!

I like the BrainSlugs, and Bender, then is when the 'Bite My Shiny Metal Ass!!' quote makes sense!  :p

Awesome work!
^SnIpeR^

Crustacean
*
« #6 : 02-12-2006 16:48 »

For anyone still even remotely interested, I've got a desktop version here.  http://www.goldsyndicate.com/sniper/bender.htm
miss_bender

Starship Captain
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« #7 : 02-12-2006 19:11 »

Nice, very well done the brain slugs look really cool, well so does the whole picture.
Benders_Fan

Urban Legend
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« #8 : 02-12-2006 19:12 »

That's awesome ^SnIpeR^.
Nasty Pasty

DOOP Secretary
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« #9 : 02-12-2006 23:27 »

Damn! Those brainslugs are awesome.

And the metallic look on Bender is just fantastic.

Definitely the best 3D work Ive seen.
Blane

Professor
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« #10 : 02-13-2006 04:58 »

Like Javier said, thats one shiny robot
my man-wich!

Starship Captain
****
« #11 : 02-16-2006 03:51 »

hmm do you make that cause i saw them on a link to a un-offical movie download
^SnIpeR^

Crustacean
*
« #12 : 02-16-2006 18:37 »

I did.. Because I'm making that un-official movie  :)

They're just test shots of the characters, nothing terribly fascinating or hard to do. The final quality of the film will be at 2k res, which means 1920x1080 in size, so there's just so much detail to put into these shots, because it'll be noticable when its shown on a decent size HD screen.

Obviously, using some cliche'd cinematography can help (close ups with a strong depth of field / focus blur), or even some old tricks with lighting (texturing the light you're projecting, so you get more detail than actually exists on the materials/models themselves).

I'm quite bored, you see.
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