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Author Topic: A long time ago, in a message board far far away.  (Read 7479 times)
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Nixorbo

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« Reply #560 on: 11-29-2004 13:27 »

 
Quote
Originally posted by Nurdbot:
But Episode I has a game that bombed.

Just one?

 
Quote
Originally posted by Nerd-o-rama:
And don't get me started on the M-word.

Midichlorian
M0le

Space Pope
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« Reply #561 on: 11-29-2004 17:59 »

 
Quote
Originally posted by Ricky:
I'm pretty sure that he doesn't exist anymore, thanks to Lucas being a selfish jackass who never read any of the EU novels, despite declaring them canon.
Why he never showed up in another novel? Probably no one felt like writing about him. He wasn't all that interesting, to tell the truth, and there's just not enough material written to give every last character's life story.
Quote
Originally posted by Ricky:
I suppose the Death Star's creation backstory in Anderson's novels could work with Episode II, if you changed a few details. That was my original point in saying that Episode II negated Lemelisk's existance - the Empire didn't develop the Death Star, the Separatists did. But just change a few names and timelines and I guess it could work, since they all work for Palpatine anyway.
What I actually meant was that I was annoyed that he's never mentioned later as getting the death penalty. I wasn't really interested in his life story, it was fleshed out pretty well in Darksaber. As far as I'm concerned, Bevel Lemelisk and Qwi Xux still fit into the creation of the Death Star along with the Separatists. The Separatists designed it originally, and then the Maw Installation people just perfected it, making the laser more destructive or something. Just a theory, but both can still fit together, as long as a few small details change.
Nurdbot

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« Reply #562 on: 11-29-2004 19:26 »

Nix: Okay. 3. Or 4.

I remember one about Obi-Wan, Episode 1 Podracer and there was on where you were all the Jedi..?
SlackJawedMoron

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« Reply #563 on: 11-29-2004 21:45 »

Actually the development of the Death Star is a long and boring story. Raith Sinear is credited with the initial concept, but Tarkin pinched it and presented it to the then Sumpreme Chancellor Palpatine. Somehow, obviously not involving a Sith connection between Sideous and Dooku, the Seperatists came up with the plans for it, though seeing as they never did anything with it, no one cares. The design ended up at the Maw after the War, where the residents came up with the modern model we all know and love, and actually made it work. They also built a wire frame prototype. The final production model was built over Despayre, some rotten little prison world, who's inhabitants were rewarded for their efforts to build the Space Station by being the first ones the weapon was tested on.

Also, the only EP1 games which didn't suck were Racer and Starfighter. Jedi Power Battles was okay, but buggery hard.
Nurdbot

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« Reply #564 on: 11-30-2004 02:00 »

Yeah Starfighter blew. Give me a Rogue game anyday.
M0le

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« Reply #565 on: 11-30-2004 06:57 »

Nurdbot

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« Reply #566 on: 11-30-2004 07:19 »

Those lucky men at Penny Arcade.
Nixorbo

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« Reply #567 on: 11-30-2004 18:50 »

 
Quote
Originally posted by SlackJawedMoron:
 the only EP1 games which didn't suck were Racer and Starfighter.

 
Quote
Originally posted by Nurdbot:
Yeah Starfighter blew. Give me a Rogue game anyday.

Who exactly are you agreeing with?

Yeah, Rogue series kinda blows.  Give me an X-Wing game anyday.
Nurdbot

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« Reply #568 on: 11-30-2004 19:23 »
« Last Edit on: 11-30-2004 19:23 »

Rogue had some good points, but most of the missions are 'defend this! 'escort that!' 'make sure the Falcon/Transport/Frigate doesn't blow up!' and 'avoid the radar dish' which was incredibly frustrating. The Rebel's were not always on the run, they did do some minor offensives now and again and I'm pretty sure the Falcon has a shield and can easily smash Wussy TIE Interceptors away with it's guns.

I'd like to see X-Wing Verses TIE Fighter remade for the modern PC, because now there are almost no limits. JTL has a X-Wing vibe but it doesn't rely on realism. TIE Fighters have shields and can go into Hyperspace, which sucks. Then again, we might get Player run Capital ships. Which could be good.

Also, I was confused with Slacky's post for a few seconds, I should stop skimming really. I never did like Starfighter, it didn't really have a feel for me.

I also admit I purchased Force Commander. Ugh. Thank god it doesn't work anymore.
M0le

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« Reply #569 on: 12-04-2004 21:54 »

BUMP!
Some nice little Star Wars games
FishyJoe

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« Reply #570 on: 12-04-2004 22:39 »
« Last Edit on: 12-04-2004 22:39 »

The original Rogue Squadron game was awesome. One of my all-time favorite games, actually. But every sequel has had flaws.

The Naboo game(I forget it's title...but it came out for the N64, running on the Rogue engine) - too easy

Rogue Leader - too short.

Rebel Strike - on-foot missions blew, plain and simple.

I like the Factor 5 team, but I wish they would make just one more game that didn't have some kind of fatal flaw.

...of course, even if they did, I wouldn't be able to buy it. I'm boycotting all Lucasarts games until they un-cancel Sam & Max 2.
SlackJawedMoron

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« Reply #571 on: 12-05-2004 00:18 »

Well... there've been some rumours that S+M might get restarted, either by Lucasarts and or from the licence getting picked up by some other company...

Of course, one gives these rumours all the consideration that they're worth.

Nurdbot

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« Reply #572 on: 12-05-2004 05:23 »

Rogue Leader was too stupid and it was short.
Nasty Pasty

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« Reply #573 on: 12-05-2004 20:50 »

What are you talking about?! Rogue Leader was awesome. It had the best in-flight gameplay of any StarWars game. And i dont care what you guys say about the levels, they were fun, fast-paced, and awesome to play through.

And dont forget about the flying Buick...
newhook_1

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« Reply #574 on: 12-06-2004 00:29 »
« Last Edit on: 12-06-2004 00:29 »

 
Quote
Originally posted by Nurdbot:
Rogue Leader was too stupid and it was short.

You're stupid and short! Burn.   tongue
(I really enjoied Rouge Leader)
Nurdbot

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« Reply #575 on: 12-06-2004 01:55 »

 
Quote
Originally posted by Nasty Pasty:
What are you talking about?! Rogue Leader was awesome. It had the best in-flight gameplay of any StarWars game. And i dont care what you guys say about the levels, they were fun, fast-paced, and awesome to play through.

And dont forget about the flying Buick...
Protect The Transport!

newhook_1

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« Reply #576 on: 12-06-2004 02:18 »

What did you expect? "Pick Up The Wookie Hooker At The End Of The Street!"?

The game had the best Death Star level ever. That alone was worth the price of admission.
Nurdbot

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« Reply #577 on: 12-06-2004 02:56 »

So? I wouldn't have minded if 70% of all the goddamn missions were protection. I'm pretty sure the Falcon had a full crew in ROTJ, so why the hell can't it defend it self?

M0le

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« Reply #578 on: 12-06-2004 04:45 »

I really liked Rogue Leader too, admittedly, the missions were a bit too short.
Zed 85

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« Reply #579 on: 12-06-2004 05:05 »

I've never played a Rogue game beyond the first game's demo. I thought it was too limited, the sound and music sounded like it was being generated from inside a beehive down a plughole, unlike the beautiful AWE sound I got back from Star Wars games designed for the PC rather than ported from some shitty little console (Ah yes, now I reveal why I'm so biased...). Like Nix, I say give me an X-Wing game anyday.

Unfortunately while the X-Wing Alliance Upgrade project is making impressive advances over the overall lego-brick appearance of the original XWA models, I really think the game could use a new engine which no one can give to it - so it seems more likely playing a Star Wars TC of a game like Homeworld or something will be more exciting than playing XWA.  hmpf
Nurdbot

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« Reply #580 on: 12-06-2004 05:24 »

Will play JTL, looking forward in taking my Z-95 starter ship out for a spin. Never flown a Z-95 in any game.

What should I call it? you get to name your ships...looking for PEELer suggestions...
Zed 85

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« Reply #581 on: 12-06-2004 05:36 »

I think if you're still alive in a Headhunter long enough to be ID'ed then your ship deserves the name "Lucky Bastard"  tongue

Nah, I like the Headhunter, 'tis where my user name comes from of course  wink

I'm not very good at original names or those that are not some-what cliche (I'm talking about ship names rather than user names - though it applies there too).
I could do Capital ship names, but fighter names need to be more catchy...

Cornish Hell-Strike? Something like that?  hmpf
Nurdbot

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« Reply #582 on: 12-06-2004 06:53 »

Hehe, Cornish Hell Strike. Neat. Any more?

I also plan to get an X-Wing, an A-Wing and the Rebel Gunship.
~FazeShift~

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« Reply #583 on: 12-06-2004 08:25 »

Zed:



Star Wars HW2: Warlords.
Very early stage of development, 0.4.  big grin
Nurdbot

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« Reply #584 on: 12-06-2004 08:27 »
« Last Edit on: 12-06-2004 08:27 »

That's it, HW2 is now on my to get list.
M0le

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« Reply #585 on: 12-06-2004 15:04 »

Nurdy: Commie Striker?
That Star Wars HW2 looks really nice, it's enough to make me want to get Homeworld 2 again.
Zed 85

Space Pope
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« Reply #586 on: 12-06-2004 16:43 »

Hurhur, oh it's enough to make we want to get Homeworld 2 full stop!

Very early stage!?! He's already got almost every Star Wars vessel I can think of already in the game plus several more I've never even heard of, what else is he going to include!?!  eek
Nixorbo

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« Reply #587 on: 12-06-2004 16:48 »
« Last Edit on: 12-06-2004 16:48 »

Ah, the z-95 Headhunter.  The speed of a Y-Wing, the shields and firepower of an A-Wing, and the armor of a TIE-Fighter.

I'd suggest naming it Bantha Fodder.
Nurdbot

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« Reply #588 on: 12-06-2004 19:27 »

Nixorbo:
 
Hehe, not if I buy a non starter one made by a Master Shipwright, smack some Tier 4 parts onto it and give it an awesome paint job (I forsee a 'Pimp my Starship' coming to the Galaxies soon). I live for the day to see some guy in a TIE Advanced get PWNED by a Souped up Headhunter.

Hehe, If my Starter gets really damaged and I can't afford damages I can delete it and get a new starter from my Pilot Recruiter.
M0le

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« Reply #589 on: 12-06-2004 23:21 »

 
Quote
Originally posted by Nixorbo:
Ah, the z-95 Headhunter. The speed of a Y-Wing, the shields and firepower of an A-Wing, and the armor of a TIE-Fighter.
That's the Slave I from Rogue Leader you're thinking of.  tongue
Nurdbot

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« Reply #590 on: 12-07-2004 02:24 »

I wonder if TIE Pilots all group together and fly in sync in Star Wars Galaxies.

Now THAT would be cool. It'll add along credibility that comes with owning a TIE Helmet, Suit and Respirator.
M0le

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« Reply #591 on: 12-07-2004 03:29 »

I'm still split down the middle what type of pilot I want to be in SWG. TIE Fighters just look so cool.
Nurdbot

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« Reply #592 on: 12-07-2004 06:23 »

Rebel Pilot for me, the X-Wing is calling. I have a Flightsuit and R4 Astromech already baby.

Nurdbot

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« Reply #593 on: 12-10-2004 21:25 »

Me+Gungan+Flamethrower=Episode I would slighty healed and hilarious face wounds for the Gungan.
 http://img87.exs.cx/my.php?loc=img87&image=screenshot00306ua.jpg
M0le

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« Reply #594 on: 12-31-2004 23:01 »

A while ago, in the Useless Facts Thread, I mentioned that in the UK, Australia, and New Zealand 'Jedi' is an official religion.

Here's an excerpt from a recent article on the 30th of December, 2004:

Jedis a growing force in religion
The nation is awash with Jedi knights.
A major report commisioned two years ago by the Federal Government found more people are turning to religion...
...But not even the 71,000 who listed their religious identification as Jedi in the last census could dampen the report's view that the nation is undergoing a religious revival.
"Jedi - from the series of Star Wars movies featuring an epic struggle between good and evil in which the Force sustains Jedi warriors fighting for good - suggests not so much that  people do not take the census seriously, but that they are responding to them in some (broader) ways to the category of religious identification," the reports says.
~FazeShift~

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« Reply #595 on: 12-31-2004 23:05 »

I thought that was an urban legend...

In fact!
Nurdbot

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« Reply #596 on: 01-01-2005 04:23 »

I gave into the dark side and got the special edition box set. The box looks quite impressive with the classic New Hope movie poster engraved in 'silver' (fancy silvery stuff anyway) and Vader on the back. I'll watch it all later.

Lurrr

Professor
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« Reply #597 on: 01-02-2005 18:51 »

I bought the box set a two weeks ago and have been going through a movie a week. To be honest, I enjoyed the films as much as ever, it was only a few niggling details that ticked me off. I would like to have copies of the originals for nostalgia's sake, but I'm not going to lose any sleep over it.

And after watching 'Empire' last night, I noticed how much of the film is special effects- I'd say nearly 90% of the shots have a special effect in them somewhere. 'Clones' excesses doesn't seem quite so bad now.
Nurdbot

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« Reply #598 on: 01-04-2005 07:18 »

I don't really care, models or special effects. As long as it stays the course instead of changing I really don't care.

David A

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« Reply #599 on: 01-04-2005 11:37 »

I agree.  The story is far more important than special effects (or the lack of them).
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