Originally posted by Beamer:
Am I the only one who's not looking forward to this? Maybe it's because of my complete and utter distaste of the fantasy genre, but, meh, I'm just not that interested in seeing an entire movie set in a LOTR environment... Seems like something they should've saved for an episode of the show, I don't think it'll work as a full 90-minute feature.
Something tells me this'll be the weakest of the 4 movies and I'll like Into the Wild Green Yonder the best. We shall see...
I'm sort of partial to your comment. Though I don't think that "Bender's Game" will be as big of a bomb as "Bender's Big Score" or "That's Lobstertainment!", I don't think it will be nearly as good as the first Anthology of Interest or "Amazon Women in the Mood". Again, the movies are different than the series, and different in a kind of bad way (well, I have to wait until "Into the Wild Green Yonder" before I could totally clarify that statement).
I think the major problem to these films is that the Futurama crew is forced to write a script and make a plotline for a set time that is four times as longer as their usual limit and must meet the requirement for being split up into for self-standing parts that can air separately as episodes. Back during the original run, the writers were allowed to believe that they had all the time to implace certain plot points to the series and thought that they'd go on for at least eight years like that. The writers also had to only write episodes that would take up a half-hour block, therefore limiting their seemingly infinite horizons. When Futurama entered haitus and its temporary cancellation, the writers quickly sealed up some plot points, but kept some of it opened up enough to explore the plot some more if they were able to return to writing in the future. Now, in the "future", they're required to write large-scale episodes. Since they were used to writing half-hour scripts and now they're forced to write much larger movies, it's likely that the writing staff had to hold off on a lot of new material that they wanted to get into originally for their return, which does kind of effect the quality of their writing (the jokes aren't that harmed by this, though). Also, since the writing staff has to keep with a set time limit, they may have to add or subtract material to meet that, which, once again, they aren't used to doing for Futurama. Just take a look at the best example "Bender's Big Score"; the original idea of "Bender's Big Score" couldn't have nearly lasted the time it was required to meet. Because the plot wasn't long enough to last four movies, they basically puffed in some unnecessary and junk scenes that we didn't really need in the first place (think of it like the napalm squirted into the Bongo plushies, all just to enhance its size).
Futurama's writing staff would probably write better if they went back to the belief that they did have quite some time to introduce key plot elements, but instead of being limited to a specific time slot, they should choose the length of the episode according to the size of the plot. In "Bender's Game"'s case, "Bender's Game" would probably be more suited as a single episode or two-part episode, because an entire two hours (really one and a half) is a bit too much for a single plot on a more silly subject. However, I don't know if this free-length set-up would be legal, as some television shows almost require the episodes to be an exact length of time.
I probably came off crazy with this, didn't I?