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wu_konguk

Urban Legend
  
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« #5 : 07-12-2004 10:33 »
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@Shauker Oh I know how to get real tone paper. It's just that some one mentioned on Deviantart that they used digital tones for photoshop and I was wondering if anyone any of the sites for it. @alenacat I used to construct the characters as i went along but this led to proportion problems that were not immediately obvious. Now I first construct a stick body to get the general idea of the shape and position of the body. Then I "flesh it out" with simple tubes and circles. After I think I have got things right I add details such as skin and clothing. check this site out http://www.polykarbon.com/ it has some great tutorials. Admitadely I still need to do alot of work on my proportions.
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alenacat
Starship Captain
   
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« #10 : 07-13-2004 06:23 »
« : 07-13-2004 06:23 »
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There's a good guide for markers here. I've never used copics, but I can reccomend TRIAs if you can get hold of them they are amazingly great to use, and if you don't have the dosh Prismacolors are almost as good, and since you're in Florida they should be very easy to get hold of. Wu: those are some awesome tutorials, thanks for the link 
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Y_L_B

Professor

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« #15 : 06-01-2005 13:30 »
« : 06-01-2005 13:30 »
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I think file compression is for how good the quality of the pic, how easy it is to work with, and if it can have transpartsy. Thats what I think anyway File compression is simply making one or more files smaller than they were before. Whether it affects the quality or how easy it is to work with depends on the software. It has nothing to do with transparency. Alena- go with the .png, but if I can make a recommendation? I like to save all of my images with The GIMP, it compresses them all to hell, but with awesome quality. Even .jpegs. You might not think it's worth it to download that just to save, though... Meh.
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