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Eternium
Professor
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Type is god, awsome finish! Actually, those stats are perfect, he doesn't move(lazy). Is god, Super smart, Can throw bender to earth(strong).
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Tachyon
DOOP Secretary
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I expect that the rights holders would take a dim view of any commercial activity, but no clue what they would think about fan-made and traded cards, as long as it was only the costs being reimbursed.
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Eternium
Professor
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Anchovies: Laziness up Relative Box: If species of opponent are the same as your card you win instantly Seven-leaf clover: instant win, SOOOO LUCKY *-* Smell-O-scope: "Smell"(i.e. see) your opponents card's stats, so you can adjust your card. To be played first.
How's that?
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Meerkat54
Urban Legend
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« Reply #635 on: 07-25-2013 22:45 »
« Last Edit on: 07-26-2013 01:24 »
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Hmm.. Can of Anchovies could possibly increase laziness by a certain amount. They're only a food and there's really nothing special about them so laziness could be seen as an act of eating - a card to use on another player maybe? The Relative Box could be a rare card used to see if you have the same card as the other player, but of course can only be used once? If you both have the same card, perhaps.. hmm.. I'm not exactly sure. You'll have to work on that one, I'm afraid. Edit: Around what Eternium was thinking is my idea. The Seven Leaf Clover could double all stats to a given card, however the laziness would be halved. Perhaps only available for a certain number of turns though? Another rare energy card, perhaps. For the Smell-O-Scope, I agree with Eternium. You could be able to "smell" one of the other player's cards he has, which gives you an advantage since you know what card he has and what you can use against him if need be. Perhaps, when you pick a random card from his collection, have him close his eyes so he does not see which card you pick. After all, it is the "Smell-O-Scope" with the nose, not the eyes. But once you memorize his card, return it to him and the game continues, however you know one of the cards he has. Also, are you allowed to "chain" energy cards? Like use one energy card with another? If so, perhaps if you had the Seven Leaf Clover card, and used it with the Smell-O-Scope, you could see two of his cards instead, seeing how the Clover card doubles all stats. Well, what'dya think?
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Meerkat54
Urban Legend
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« Reply #639 on: 07-26-2013 01:48 »
« Last Edit on: 07-26-2013 02:00 »
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Are you going to include Bender's X-ray specs? You mentioned you were going to on page 10. I recommend that to be another super rare energy card, as it would allow you to see all of your opponents cards, or half, or however many you decide to set. Dunno about any others though. Ah, here's one. How about a form-changer ability? Like Alcazar? You have the ability to "shape-change" your card into any other card you do not have. You can swap your card with your opponent, or swap it with one from the deck. Additional possible ability for Seven Leaf Clover if you decide to give it my idea: As well as doubling card stats, have the ability to double the effect an energy card has, if allowed to "chain" energy cards? Eg. energy card stat changes are doubled, and for non-stat changes, such as the "Human trap" card, have them trapped for two turns, which means you can play twice before they can. Just throwing random suggestions out there. lol
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