Svip

Administrator
DOOP Secretary

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« on: 08-09-2009 01:16 »
« Last Edit on: 08-20-2009 19:02 »
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Quolnok, another active member and sysop at the Infosphere, took the task of creating a floor plan of the Planet Express headquarters, based on the map provided in the game. Interestingly, much of the design in the game of the Planet Express headquarters seems to comply with the more stable canon of Futurama. Since, the building, much like the ship, changes shape whenever it feels like it. I took the task of converting his image into SVG, for all your scalable needs:  As you would undoubtedly expect, there are inconsistencies with several episodes, for instance, the door in the employee lounge opposite to the conference room is missing from the map. And so is the tower. Though, we'll assume it is simply not there because the game did provide access. This map is also missing the locker room, though it does claim to have lockers, but in the show the locker room is shown quite often, and certainly to be a room of its own. Wherever the accusing parlour is beyond me, but I guess it is there somewhere.
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coldangel

DOOP Secretary

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No angry dome either.
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Frisco17

DOOP Secretary

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I don't remember ever seeing anything that would indicate the locker room is it's own room. I always thought it was just off to the side of the hangar. Unless you're talking about the locker room with the showers in it though that never showed up till the movies.
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coldangel

DOOP Secretary

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Fry also refers to it as a room. "Is it this room? It's probably the room"
I have no problem with smart buildings in the 31st century that alter their internal geometry to accommodate their occupants' needs. Plenty of sci-fi novels have similar concepts.
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Ed3

Crustacean

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Another weird thing about the planet express building is that sometimes the window in the employee lounge sometimes looks towards the sea and sometimes looks towards the city.
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Svip

Administrator
DOOP Secretary

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Another weird thing about the planet express building is that sometimes the window in the employee lounge sometimes looks towards the sea and sometimes looks towards the city.
When does it look towards the Hudson River? I have always felt that that window looking towards the city was fairly consistent.
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Frisco17

DOOP Secretary

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Another weird thing about the planet express building is that sometimes the window in the employee lounge sometimes looks towards the sea and sometimes looks towards the city.
When does it look towards the Hudson River? I have always felt that that window looking towards the city was fairly consistent.
I thought it always overlooked the river. It's on that side of the building considering it's location relative to the hangar.
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Smarty

Professor

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I don't know, but the skyline does change: From Bender Should not be on TV:  From Crimes of the Hot:  From Bender's Big Score:  Plus, remember, when Fry is looking at the restaurant across the street:  I don't think it ever looks towards the river. The weirdest thing about it is that the window does technically look towards the river. You could argue that the Crimes of the Hot grab has the sense of looking towards the city on the other side of the river, since it is further away than the others, but the BBS one looks too close.
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Frisco17

DOOP Secretary

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I can't find a picture of it but in BWABB when Leela is shooting at a betenticled Fry it's over the river.
Yes I just made up a word. Big deal you wana fight about it?
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Frisco17

DOOP Secretary

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It's like "bespectacled" only, you know with tentacles instead of glasses.
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coldangel

DOOP Secretary

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The PE building's foundation is a giant lazy susan? Rotates slowly to offer full 360 degree views?
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Smarty

Professor

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Or it is some kind of special window, with a view of either over the river or the city.
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coldangel

DOOP Secretary

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Oh yeah, a video-window. That's simpler.
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Svip

Administrator
DOOP Secretary

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Or it is some kind of special window, with a view of either over the river or the city.
Easier solution; the city moves around the building.
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coldangel

DOOP Secretary

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Yes. That's what Smarty and I just said. Start reading things or fuck off.
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coldangel

DOOP Secretary

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True that. With robot labor it's possible.
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futurefreak

salutatory committee member
Moderator
DOOP Secretary

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Quolnok, another active member and sysop at the Infosphere, took the task of creating a floor plan of the Planet Express headquarters, based on the map provided in the game.
Interestingly, much of the design in the game of the Planet Express headquarters seems to comply with the more stable canon of Futurama. Since, the building, much like the ship, changes shape whenever it feels like it.
I took the task of converting his image into SVG, for all your scalable needs:
 Wherever the accusing parlour is beyond me, but I guess it is there somewhere.
Did we ever figure out where the accusing parlor was? And what about that pit of maneating anteaters in AOI1 - or is that strictly non consequential because it is derived from a fantasy sequence and thus something in the fantasy could have triggered the Professor to install the pit, since we never see it in the series again I don't think? Also, fantastic work on the building futurama_freak1 
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DannyJC13

DOOP Secretary

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BUMP.
I'd like to see more work and stuff about this. More 3D stuff and that.
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DannyJC13

DOOP Secretary

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The table shape seems to be a goof, but the Professor and Hermes could of easily moved, since we don't know exactly how much time has passed during the break.
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DannyJC13

DOOP Secretary

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No, it's Möbius, Dick.
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