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Author Topic: Games By Soylent Orange  (Read 995 times)
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soylentOrange

Urban Legend
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« on: 02-20-2006 20:43 »

i've been spending some time working on a futurama computer game.  Some of you guys have seen this already (it's been on my website for a week or so).  I'm creating a thread for it because I was hoping for some feedback (for when you guys find bugs in it or whatever).  Tell me what you think!

 http://www.geocities.com/soylentorange958/programs/Planet_Express.zip

I also have another game, but it's kinda buggy on some computers (but not all of them for some reason)  http://www.geocities.com/soylentorange958/programs/SpacePilot3000.zip
commie detector

Starship Captain
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« Reply #1 on: 02-20-2006 21:06 »

very expansive... nice work... how long did those take?
fryismyhero

Bending Unit
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« Reply #2 on: 02-21-2006 01:21 »

I have both of them now on my computer- lots of fun even though I suck at playing them...I still have yet to make it to the cryogenics building in sp3k without being creamed by a pedestrian...
soylentOrange

Urban Legend
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« Reply #3 on: 02-21-2006 09:42 »

<fry> "hey project satan, over here!  I'm a blind pedestrian! 20 points! </fry> 

@fryismyhero: Try driving down the middle of the road, along the dashed line.  That seems to work  :)  I love your sig by the way!

@commie detector: The SP3k one took forever because I didnt really know where I was going with the project until half way through.  The other one took about 6 weeks or so.
fryismyhero

Bending Unit
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« Reply #4 on: 02-22-2006 00:03 »

middle of the road eh?  I'll give it a shot, thanks  :)
my man-wich!

Starship Captain
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« Reply #5 on: 02-22-2006 01:10 »

hey sweet games im kind of gettin the hang of them now (since i read the instructions) nice work
soylentOrange

Urban Legend
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« Reply #6 on: 02-24-2006 14:56 »

thanks myManWich  :)
BenderNeedBooze

Starship Captain
****
« Reply #7 on: 02-25-2006 02:25 »

looks like you did put alotta work in the PE one. It's taking a while to download

PS: You eat human sandwiches?
soylentOrange

Urban Legend
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« Reply #8 on: 02-25-2006 23:42 »

yes. yes i do.
fryismyhero

Bending Unit
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« Reply #9 on: 02-26-2006 04:11 »

Delicious and nutritious- tastes just like chicken...

*ahem* that aside, the middle of the road seems to work...hooray!
BenderNeedBooze

Starship Captain
****
« Reply #10 on: 02-28-2006 04:00 »
« Last Edit on: 02-28-2006 04:00 »

Yes, meat is nice. TASTY! Let's  cut Commie Detector and we'll have dinner for the whole forum!
ZoidZoid

Bending Unit
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« Reply #11 on: 04-28-2006 02:28 »

I downloaded the games but it saved as a winzip file how do I play the game?
Kagome

Bending Unit
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« Reply #12 on: 04-28-2006 04:35 »

Spacepilot was made orignally for the C64 ok get an orginal Idea boring much?
my man-wich!

Starship Captain
****
« Reply #13 on: 04-28-2006 09:30 »
« Last Edit on: 04-28-2006 09:30 »

zoidzoid- unzip it and it should work, i think theres a read me in it so if you got any probs look in that   ;)


(edit: and soylent orange, dont worry it took me all my time to not flame him to)

(and when did you become a prof? i didnt notice)
soylentOrange

Urban Legend
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« Reply #14 on: 04-28-2006 10:48 »
« Last Edit on: 04-28-2006 10:48 »

*erases original post*  <= I should know better than to feed the troll.

Yeah, just unzip it to whatever directory you want and click on the .exe file that's inside.  It's pretty much self-explanatory from there.
my man-wich!

Starship Captain
****
« Reply #15 on: 05-03-2006 02:40 »

ey soylent have ya though of making any other games?

*ps guess whos on 1st place in your planet express game hall of fame*  ;)
soylentOrange

Urban Legend
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« Reply #16 on: 05-03-2006 15:35 »

yeah, I have a couple of ideas but I really havent had the time, especially since what little down time I have is filled up with writing my fic.  That might change soon though since school is out tommorow.  Huzzahs to that!
my man-wich!

Starship Captain
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« Reply #17 on: 05-04-2006 06:07 »

damn you guys are lucky, here our school just came back  :(
soylentOrange

Urban Legend
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« Reply #18 on: 05-04-2006 14:00 »

bah you southern hemisphere people with your summer-in-january craziness.   :D  Don't worry, give it another few months and you'll be the one with the freedom while I'm stuck in a classroom.
Dent

Poppler
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« Reply #19 on: 05-06-2006 00:11 »

Cool, I will download those first chanceI get tomorow and tell you what I think, I have always wanted to get into game design, but simply have niether the time nor knowledge to put something together.
Benders_Fan

Urban Legend
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« Reply #20 on: 05-15-2006 22:14 »

Hey that's cool SoylentO.
soylentOrange

Urban Legend
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« Reply #21 on: 05-18-2006 19:27 »

I'm working on a new project, something a bit more ambitious than I've tried before.  It's still in the 'hey wouldn't it be cool if...' phase, but I think it'll be pretty kick-arse when it's done  :)  Here's a couple of screenshots.  Remember, it's still just a work in progress


soylentOrange

Urban Legend
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« Reply #22 on: 06-11-2006 18:54 »
« Last Edit on: 06-11-2006 18:54 »

I built a screensaver.  For some reason (read god hates visual basic) I can't get it to work on XP/NT systems, but if you have windows 98 it should work fine.  I put it up on my site:
 http://www.geocities.com/soylentorange958
Corvus

Bending Unit
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« Reply #23 on: 06-12-2006 10:12 »

 
Quote
Originally posted by soylentOrange:
I built a screensaver.  For some reason (read god hates visual basic) I can't get it to work on XP/NT systems, but if you have windows 98 it should work fine.

Visual Basic?! You should do some real programming... in C++ or Delphi. Not in some grade school programming language as Visual Basic..  :p

(If you really want to be hardcore.. do it in Assembler.)  :D
soylentOrange

Urban Legend
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« Reply #24 on: 06-12-2006 11:02 »

i'd love to do it in c++, but I don't have the tools available to do the graphics.  Everything I've posted so far has been in vb.  The language isn't so childish if you get past the elementary stuff and start working with the windows api's and directX. 
smkorvette

Crustacean
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« Reply #25 on: 06-12-2006 23:13 »

I love the games man, but space pilot 3k is really hard, and getting on my nerves lol...
soylentOrange

Urban Legend
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« Reply #26 on: 06-12-2006 23:27 »

lol yeah and REALLY badly programmed to boot.  Someday I'll get around to fixing it...
Corvus

Bending Unit
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« Reply #27 on: 06-13-2006 06:47 »

 
Quote
Originally posted by soylentOrange:
i'd love to do it in c++, but I don't have the tools available to do the graphics.  Everything I've posted so far has been in vb.  The language isn't so childish if you get past the elementary stuff and start working with the windows api's and directX. 

Ahh.. Direct X.. good luck with that. Can be a pain to program if I recall correct. It's been a while since I did some serious programming.
soylentOrange

Urban Legend
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« Reply #28 on: 01-19-2007 18:20 »
« Last Edit on: 01-19-2007 18:20 »

I've been working on a futurama computer game for, oh, 6 months now, and it's gotten far enough along that I wanted to show off a demo.  The only thing that works is the skirmish map.  Still, imho it's pretty cool.  Let me know what you think.

Here's a link (the file is 11mb): Galaxy Wars

just take the .exe and the source folder out of the .zip file and stick them wherever you want.  Hold down the left mouse button to shoot.  Press the right mouse button to fire torpedos.  Use a,w,s,d to move

(btw: I know the animation in the main menu doesn't display full screen.  I dont know why, since it works when I run the program through the compiler, but whatever)
fryismyhero

Bending Unit
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« Reply #29 on: 01-19-2007 21:55 »
« Last Edit on: 01-19-2007 21:55 »

Will it work on a mac?

EDIT: Never mind, I just answered my own question  :(

Now steal a PC while nobody's looking...
soylentOrange

Urban Legend
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« Reply #30 on: 01-20-2007 00:07 »

 
Quote
Now steal a PC while nobody's looking...

lol.  That's one of the problems with programming in vb.  VB doesn't like macs.
winna

Avatar Czar
DOOP Ubersecretary
**
« Reply #31 on: 01-20-2007 08:26 »

I tried out your first game earlier today... and it was actually really cool.  It was very difficult, and I thought it could be improved upon, but it was definitely a very interesting idea that was implemented well. 

I couldn't download your other two games to try them earlier today for some reason, but just now I downloaded your latest game.  When I unzipped it and tried to run it though, I got this error, and maybe you can help with this: Component 'COMCTL32.OCX' or one of its dependencies not correctly registered: a file is missing or invalid.

Very cool stuff though.  Great job.  :D
soylentOrange

Urban Legend
***
« Reply #32 on: 01-20-2007 10:47 »

 
Quote
I couldn't download your other two games to try them earlier today for some reason, but just now I downloaded your latest game
My website has (very) limited bandwidth.  It probably got shut down temporarily and kept you from downloading the games.  I know the first game needs to be improved upon.  I programmed it back when I didn't know anything about directX.  Someday I'll fix it.

I don't know why you're getting that '.ocx file not registered' error...  I'll try downloading the game on a computer that doesnt have visual studio installed on it and see if somehow I havent included all the runtimes that are needed to make it a stand alone program.
m2zt
Delivery Boy
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« Reply #33 on: 01-20-2007 12:20 »

Its pretty good so far.  A health bar would help and i never seemed to die when the other alien ships shot at me.  I only seemed to die when i ran into asteriods or the bomb things.

The explosion effects are pretty cool.  I dont really like the steering it takes too long to turn.  For the torpedos they should follow a space ship when you shoot it instead of just going straight up.
winna

Avatar Czar
DOOP Ubersecretary
**
« Reply #34 on: 01-20-2007 14:00 »

I figured that was the reason they wouldn't download... since they're hosted on geocities... I think I was just elaborating on extraneous information.  Very cool stuff though.
soylentOrange

Urban Legend
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« Reply #35 on: 01-20-2007 18:57 »

@m2zt: thanks for the tips.  You're right, the enemies are underpowered and the asteroids are overpowered.  The way it's supposed to work is that the PE ship hits an asteroid, takes some damage, and then bounces off, but for some reason the asteroids have gotten 'sticky'...  Guided torpedos eh?  I like that idea.  Should be pretty easy to do too.

@Winna: what os are you running?  I havent had a chance to test Galaxy Wars on anything but XP.  There might be some backward compatibility issues I dont know about.
Crash_7

Professor
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« Reply #36 on: 01-20-2007 19:09 »

I got the same error trying to run Galaxy Wars.  I'm running XP. 
winna

Avatar Czar
DOOP Ubersecretary
**
« Reply #37 on: 01-20-2007 21:38 »

I'm running XP.  I also tried running it in compatibility mode with 98/ME

The problem I had with the Planet Express game was early on, the screen was practically filled with either alien banditos or asteroids, fairly difficult to avoid for 83 seconds...  especially in the early rounds of the game when you're just starting out.  The Delivery game also had something annoying of note; I got that to work btw.  If you end up running into something the game basically freezes with Fry stuck against the object, clicking the about menu and clicking on it, would unfreeze the game for a split second to allow both objects to inch forward and they'd get stuck into eachother again.  After several About clicks later, when the objects aren't touching, I went back about my business.  I occasionally had out of bounds problems where I'd end up off the map and crash the program. 

But yeah.... I ran it on XP.
soylentOrange

Urban Legend
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« Reply #38 on: 01-21-2007 14:34 »

Ok, I've figured out why some of you are having trouble running Galaxy Wars.  There are a few '.ocx' files that all programs that are created with visual basic need to run.  There's a process I need to go through to get those files included with galaxy wars.  For now, you can get those files by installing one of my other games.  Once you get one of the other games running, Galaxy Wars will work too.  I'll fix Galaxy Wars to include those files when I get a spare moment. 

@Winna: wow, that SP3k game is apparently programmed even worse than I thought.  When I get done with Galaxy Wars, I'll fix it up.  The problem always seems to be that I can get everything working fine on my computer, but the moment someone else tries to run it, it explodes.
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