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Author Topic: FuturamaGame  (Read 882 times)
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commie detector

Starship Captain
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« Reply #40 on: 02-14-2006 16:42 »

nice looking game! but don't you mean a minute between posts?
m2zt
Delivery Boy
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« Reply #41 on: 02-14-2006 18:34 »

Yeah i guess a min seemed like a sec to me though.  The game is going to look better the floors arent going to be green and i am probably going to add a background too.
commie detector

Starship Captain
****
« Reply #42 on: 02-14-2006 21:59 »

make sure the bachround doesn't blend in with the characters or enemies at all! otherwise you couldn't see the people...
GreyThinkyWhale

Professor
*
« Reply #43 on: 02-15-2006 17:39 »

When I opened it it said it didn't work with 24 bit colour quality, so I changed it to 16, and then it got to the starting screen where Fry is talking and you press any key to continue, and then it quit saying it didn't work with 32 bit color quality...   confused
m2zt
Delivery Boy
**
« Reply #44 on: 02-15-2006 17:45 »

Dont worry commie detector they wont blend in.  wink

Greythinkywhale are you running xp or xppro? because i dont think it will run on windows 98 2000 or 95.
BenderNeedBooze

Starship Captain
****
« Reply #45 on: 02-18-2006 19:57 »

m2zt, I added it to my web site but I need a picture of a level to display below.
m2zt
Delivery Boy
**
« Reply #46 on: 02-18-2006 23:48 »

ok heres the pic of the game but i dont know why you cant do it yourself



BenderNeedBooze

Starship Captain
****
« Reply #47 on: 02-19-2006 01:34 »
« Last Edit on: 02-19-2006 01:34 »

   
Quote
Originally posted by m2zt:
i dont know why you cant do it yourself

I dunno how to, thanx

Edit: I've attached to my site, right about......no...no......HERE!
m2zt
Delivery Boy
**
« Reply #48 on: 02-20-2006 19:57 »

Benderneedbooze i would suggest learning HTML it might help your site but its a good start.  wink

I have a lil demo of Futurama Bros.
 http://www.freewebs.com/m2zt/futurama%20bros.zip

I need opinions of the game so i wont be updating the game alot like i did with my first game. 
commie detector

Starship Captain
****
« Reply #49 on: 02-20-2006 20:23 »
« Last Edit on: 02-20-2006 20:23 »

a fun game      smile but fix the jumping... it is a little slow... it is coming along nice      smile

edit: oh, and I checked out your site and about the one game under the games section.... don't call a .exe file "worms"   laff
BenderNeedBooze

Starship Captain
****
« Reply #50 on: 02-21-2006 02:21 »
« Last Edit on: 02-21-2006 02:21 »

cool, yeah, fry needs to jump a longer distance
commie detector

Starship Captain
****
« Reply #51 on: 02-23-2006 15:13 »

I have some graphic suggestions.... that I put in a zip file.... the game is still the same... http://z13.zupload.com/download.php?file=getfile&filepath=28190 
m2zt
Delivery Boy
**
« Reply #52 on: 02-23-2006 16:37 »

zapp as the enemy thats funny but i would have to animate him which would be more work and i didnt even make the pic of fry. I like the futurama as the ground i might change it.

Im going to find out a way to make fry jump better.  If your getting the error image does not exist could you tell me what line it says.
commie detector

Starship Captain
****
« Reply #53 on: 02-23-2006 22:26 »

yea... if you fix the jumping the game will be awsome! see if you can get the jumping to be just like the original...
m2zt
Delivery Boy
**
« Reply #54 on: 02-27-2006 19:03 »

I almost have the jumping down perfect.  I am just haveing a hard time laying out the floors.  I was thinking of adding anthor enemy that would show up on the side and would shoot at you to make the game more harder as your score would go up.  If you have any ideas to make the game harder plz suggest it.  If i can do it then ill add it in and ill add you in the credits if you want.

If you cant get my games to run it might be your directx version.  If you have a directx version below 8 then you might have to upgrade.
 http://www.webcamsoft.com/en/directx.html
that link helps you figure out what version of directx you have.
commie detector

Starship Captain
****
« Reply #55 on: 02-27-2006 19:05 »

make the enemies different... like 2 types... one type is like you have now and the pther type needs to be hit from the bottom to get killed....
m2zt
Delivery Boy
**
« Reply #56 on: 02-27-2006 19:09 »

Yeah i was thinking of doing that.  Like the enemies that are moving you need to hit the pow box and the enemy with the gun you have to hit underneath him.
Kagome

Bending Unit
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« Reply #57 on: 04-27-2006 08:57 »

Does anybody have a Mac version of a Futurama Game?
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