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Author Topic: Virtual Planet Express Ship  (Read 510 times)
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DrThunder88

DOOP Secretary
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« on: 12-05-2001 05:03 »

In conjuction with Ain't No Such Thing as Too Much Amy Wong, I have started a project unlike any other on this board: to boldly map the entire Planet Express Ship in VRML (Virtual Reality Markup Language).  I have reached a point that I'd like to share.

Currently there are a few major flaws on Deck 1 that I am working on (the invisible door being one of them).  If you are touring the ship and get stuck, you can always turn collision detection off and ghost through walls.  I also had some trouble with scaling, so manuvering on the bridge is going to be tough.

Get CosmoPlayer.  Get Corotona.

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DrThunder88

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« Reply #1 on: 12-05-2001 05:04 »

By the way, I haven't stuck the fins on yet, but if you ghost through the hull of the ship, you can see the exterior.
ShineyMetal@$$

Bending Unit
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« Reply #2 on: 01-20-2002 16:08 »

how's this coming along?
Javier Lopez

Urban Legend
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« Reply #3 on: 01-20-2002 17:19 »

can i do a suggestion?

You can put the ship landed in the PE hangar, so if you want to see the exterior you can go out of the ship and see the ship landed, so that way so be more natural to watch the craft from outside.

a last point, the windshields will be transparent?

keep the good work,
Chump

Urban Legend
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« Reply #4 on: 01-20-2002 17:23 »

Where can I view it?
I don't see a link/am an idiot.
DrThunder88

DOOP Secretary
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« Reply #5 on: 01-20-2002 17:39 »

There is no link, I couldn't finsh it as it kept crashing my machine.  I was hoping this thread would die off, but it managed to get resurrected.  Go here to see the roughest of rough drafts.
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