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Nixorbo
UberMod
DOOP Secretary
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The AM Sonic cartoon was so much cooler than the weekday one.
Off to TV Land with ye!
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Nixorbo
UberMod
DOOP Secretary
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Originally posted by B.Frankendorfer: I much preferred the "comical" one with the chicken robot and all the cartoon violence, MMMHEY! Yeah, that's the one I hate. Now the dark one, THAT was cool.
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AthlonXP
Crustacean
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I was shocked at how un Urkel-like Urkel sounded in the cartoon. I played sonic games all the time and it was great to see the cartoon on tv. Tails was my favorite character.
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Mouse On Venus
Liquid Emperor
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I saw the serious one a lot less than the comical one (which I owned many videos of ) which is disappointing in retrospect because I actually thought it was better. The comical one contained practically every horrible cartoon cliché in the book along with some new equally terrible ones. As for Sonic Underground, I didn't watch it much 'coz I didn't like it. Sonic as a superhero is fair enough but when he starts fumbling around in a music career, you can't help but become a Robotnik sympathiser. The real Sonic experience though, now that was Sonic The Comic. It had the lot - official game characters (Tails, Amy, Johnny, Porky, Knuckles, Metallix, the Chaotix crew, Super Sonic, the obscure Nack the Weasel etc.) and original creations, some good (the badnik troopers), some not so good (an obnoxious tin squirrel named Cybernik). Now if they reinvented it and threw NiGHTS into the mix my life would be partially complete.
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scififry
Bending Unit
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**Bump** Got again into the Sonic cartoons by a lucky coincidence on youtube. I used to watch Sonic Underground as a kid 9 years ago (seeing it from my perspective now: Not so good) and Remembered that there were Sonic (blue) and two others in pink and in green, which led me through a little thumbnail to it! Watched through the entire series. Then I got a bit deeper into the Sonic franchise and found out about the 3 other shows. Watched them through too to be able to compare those series' quality. So far, SatAM is the best one of them. I absolutely LOVE how evil Robotnik Robuttnik is in this one, and Snively is just hilarious. Also, the characters are really good and develop further, the voice actors sound real AND (For the sake of Futurama fans) the series has a working continuity.
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transgender nerd under canada
DOOP Ubersecretary
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Sonic The Hedgehog deserved a much better cartoon than the ones I've actually seen on the TV. Then again, Sonic deserved much better than the games he got post-Sonic & Knuckles. It was once a mighty franchise. Now, it's... just sad. The best thing that could be done for the Sonic franchise at this point would be to design a bunch of extra levels for S2 and S3, then have them released (along with the original games) for the Xbox as multiplayer challenges. Like the old S2 two player VS options. That would probably give it enough of a popularity boost that it'd be feasible to do something like a proper cartoon. A complete origin story for Sonic, Tails, Knuckles, and Robotnik. The plot could loosely follow the first three or four games. If done well, a Sonic cartoon would be awesome, and could spawn a ton of merchandise opportunities. It'll never happen though. The world has moved on.
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scififry
Bending Unit
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Sonic The Hedgehog deserved a much better cartoon than the ones I've actually seen on the TV.
Then again, Sonic deserved much better than the games he got post-Sonic & Knuckles.
The problem with the cartoons is that they don't have the same storyline as the games do because the creators/writers didn't know the storyline of the games. SatAM is still awesome. You can watch the entire series on youtube. I'll get (import) the DVD boxset soon because the DVD manufacturer's license for the series expires this year. As far as I can judge this (haven't played the games yet) I'd say that I agree on this; I'd still try Sonic Adventure. The new games are mostly just childish spinoffs. It was once a mighty franchise. Now, it's... just sad. The best thing that could be done for the Sonic franchise at this point would be to design a bunch of extra levels for S2 and S3, then have them released (along with the original games) for the Xbox as multiplayer challenges. Like the old S2 two player VS options.
That would probably give it enough of a popularity boost that it'd be feasible to do something like a proper cartoon. A complete origin story for Sonic, Tails, Knuckles, and Robotnik. The plot could loosely follow the first three or four games. If done well, a Sonic cartoon would be awesome, and could spawn a ton of merchandise opportunities.
It'll never happen though. The world has moved on.
Sega re-released Sonic CD for the most current platforms. What I'd like to have were the original games with the original hardware being re-released. To get Sonic the Hedgehog 1 and a Mega Drive (or some cheap console that can emulate it) is not the problem, but to get a working Mega CD is harder and a lot more expensive. I wouldn't want to sign up for some internet service to get the re-releases; I prefer to have something solid on a physical medium for itself. Playing old games on old hardware is an entirely different feeling than playing something remade on modern hardware. Playing those games on modern hardware just doesn't feel right because there are always some small changes that make it look modern. The thing I hate the most about that is when the aspect ratio gets changed to 16:9. I'm wondering why they're doing that anyway because a modern console should be able to display a game in any aspect ratio.
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winna
Avatar Czar
DOOP Ubersecretary
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What I'd like to have were the original games with the original hardware being re-released. To get Sonic the Hedgehog 1 and a Mega Drive (or some cheap console that can emulate it) is not the problem, but to get a working Mega CD is harder and a lot more expensive. I wouldn't want to sign up for some internet service to get the re-releases; I prefer to have something solid on a physical medium for itself. Playing old games on old hardware is an entirely different feeling than playing something remade on modern hardware. Playing those games on modern hardware just doesn't feel right because there are always some small changes that make it look modern. The thing I hate the most about that is when the aspect ratio gets changed to 16:9. I'm wondering why they're doing that anyway because a modern console should be able to display a game in any aspect ratio.
Not going to happen on console re-releases. Sega's hardware arm died when the genius of the dreamcast couldn't save the company. You can by all means purchase the original consoles off of the internet, however, for fractions of their original prices. You can also search the internet for schematics and detailed information concerning the hardware specs; arguably, you could rebuild the damned thing from scratch if you've got the skills. Your best bet is software emulate the original hardware and output to a tubestyle set. I've been looking at a lot of projects converting old controllers to usb format, and those controllers can be purchased off the internet for cheap as well. Well, except the original 6 button controllers; those are kind of difficult to find, unlike the third party ones which I don't like. If you decided to build a media center and software emulate, you'd also have access to a lot more capabilities of manipulating your output in various ways (including simple things like save states, and built in game genie operators), but you could still in my opinion easily obtain that original console feeling. Sonic CD was a turd in a jewel case.
No and yes. Sonic CD is not like the first three games (Sonic & Knuckles is really just the second half of Sonic 3), especially concerning story, background elements, and a few changes in gameplay. However, it is one of the closest things you're going to get to in terms of feel with those first three games, and it has a lot of complicated track parts that really let you feel like Sonic rushing through a stage at breakneck speed. My sister has a few copies of it for the SegaCD at her place. Furthermore, something very hidden on Sonic CD is this, and it completely justifies the existence of the game in my opinion; too bad Sonic CD didn't turn out more like that little easter egg, or it would've been so awesome that 3/4ths of the human population would have trouble breathing because of the orgasms they were constantly having. I also suggested a Sonic 2 Remake demo made by some fans which uses 3d assets, which is beyond awesome that came out a few years ago to scififry; I think he enjoyed it. Unfortunately, development stalled on that project (it put Sonic 4 to complete shame in my opinion), and somebody requested a cease & desist letter for the links to download the demo. If anyone's interesting, I'm still seeding a copy of it across the torrentosphere, and I'd love to hook more people up with it.
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scififry
Bending Unit
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Not going to happen on console re-releases. Sega's hardware arm died when the genius of the dreamcast couldn't save the company.
You can by all means purchase the original consoles off of the internet, however, for fractions of their original prices. You can also search the internet for schematics and detailed information concerning the hardware specs; arguably, you could rebuild the damned thing from scratch if you've got the skills.
Your best bet is software emulate the original hardware and output to a tubestyle set. I've been looking at a lot of projects converting old controllers to usb format, and those controllers can be purchased off the internet for cheap as well. Well, except the original 6 button controllers; those are kind of difficult to find, unlike the third party ones which I don't like. If you decided to build a media center and software emulate, you'd also have access to a lot more capabilities of manipulating your output in various ways (including simple things like save states, and built in game genie operators), but you could still in my opinion easily obtain that original console feeling.
Stupid Sega marketing. The consoles were so awesome. I could indeed go for emulating since I've got a computer hooked up to my 24 year-old CRT TV. The original consoles may be cheap to get in the USA. But in Germany, they're extraordinarily expensive; however they're cheaper in the UK (because the UK has a bigger gaming scene). The problem is that I couldn't just get an American console because my TV only supports PAL. Agreeing on the fact how awesome the Sonic CD's soundtracks are (both the Japanese/European and American one!). I also suggested a Sonic 2 Remake demo made by some fans which uses 3d assets, which is beyond awesome that came out a few years ago to scififry; I think he enjoyed it. Unfortunately, development stalled on that project (it put Sonic 4 to complete shame in my opinion), and somebody requested a cease & desist letter for the links to download the demo. If anyone's interesting, I'm still seeding a copy of it across the torrentosphere, and I'd love to hook more people up with it.
I enjoy it indeed as good as I can. Because I don't have a fast computer with windows installed on it, I'm always playing it at my best friend's place because he's got a hyper-modern computer with w7 on it. He's enjoying it too.
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scififry
Bending Unit
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« Reply #32 on: 03-25-2012 03:11 »
« Last Edit on: 03-25-2012 07:23 »
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There are still cheap remakes on which you can play at least the original 16-bit cartridges... like this: http://www.pearl.de/a-NC4052-5953.shtml?query=super+arcadeI'd probably just get a Mega Drive from the UK or see if I can bid on one for cheap here. I'm mostly just looking at the "Buy Now" offers anyway. Or make a night session finding out how to set up an emulator and play Sonic the Hedgehog 1 through this night...but just with a keyboard and a mouse. EDIT: Went with an emulator (Kega Fusion). Works super fast and smooth even on my laptop right now!! EDIT2: Played up to the Labyrinth Zone on my multimedia PC on my TV. Has indeed a retro-feeling, but is unfortunately not too comfortable because I don't have a PS/2 extension cord for the keyboard.
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winna
Avatar Czar
DOOP Ubersecretary
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« Reply #33 on: 03-25-2012 16:08 »
« Last Edit on: 03-25-2012 16:26 »
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Pick up something like this (extension cable for sega genesis controller), mod the extension cable to be usb (or something else) compliant, and then you've got yourself a genesis controller to usb adapter that functions as an extender. With a good usb wire, you could easily get 18ft. out of that option! You'd still have to pick up a genesis controller, and as I said earlier, I'd prefer a sega produced 6 button, but most of the 6 buttons you see are like 3rd party remakes and they're just not the same (I've also had the buttons come off them and stuff before). Not an impossible project, and then you're basically set up. You could even hypothetically get an old machine, grab a few extension cables for the female ends, and mod a case so that the connections are mounted to the machine and have a dedicated retro gaming outfit. Edit: Also note that the controllers for the genesis (as well as the atari) are all just the DB9 standard. Arguably you could try going with something like this this (25ft. DB9 extender) although I'm not sure how well you'd get the controller male end to fit in that. If you were planning on modding the controller to usb and cutting out the adapter portion, you could still pick something like that up, cut off both ends, cut off the male end on the controller, and cut off the female end on the usb cable. Splice the sega controller with the DB9 extender, build or buy a microboard (various retro videogame sites sell or have tutorials and schematics for building your own) and connect that between the usb cable and the other end of the DB9 extender. Depending on how much length you actually need, you could cut out the extension cord if you just wanted a sega to usb controller; controller cord length is probably close to 6ft. and you could get 3 feet out of the usb if you wanted, so that's pretty close to 1.5 meters. You've got options if that sounds like a fun project to get your gaming on. Also, the requirements for running any 16 bit emulators are ridiculously low; you can easily use a really old home computer for that; depending on its processor speed and memory, you might even be able to hit 32bit and 64bit gaming goodness; I'd probably look into something like 1ghz processor and close to a gb of ram--I know I could run nintendo 64 emulators off of a computer with 700mhz and probably (actually probably less than) 256mb of ram a long time ago, but not well; I was also using WinME at the time, so who knows if that was a serious problem or not.
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scififry
Bending Unit
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Sounds like a good plan. I think that the Genesis controller's female plug should fit into a male DB9 socket without any problems, it's similar to the connector my C64's mouse has (which does unfortunately not work). So I could just go ahead and solder a male DB9 socket onto a 4 meter-long cable and the other end of that cable onto the USB adapter circuit board. A male DB9 with case only costs a few cents so I'd be off really cheap. Then a short USB cable would be enough, since I'm not going to sit/lay further than 5 meters from the PC away anyway and it even has 2 front USB ports. The requirements for the CPU are really low; however it takes good graphics drivers and a good graphics card to play these games smoothly in fullscreen. My multimedia PC (the one hooked up to my TV) has a GeForce 4 440MX with 128MiB VRAM which is pretty much (for 800x600 50Hz@24bit), but it's the only card I've got that can work with a TV as primary monitor (since the other cards gave me a pink screen when the computer turned from text mode to graphical mode, stupid copyright crap!!!). Further it's got a 1.8GHz processor and currently only 512MiB RAM, which is enough for basical multimedia stuff and said emulator, but not enough for a running cube engine.
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